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Fixing darnified ui oblivion
Fixing darnified ui oblivion







fixing darnified ui oblivion

fixing darnified ui oblivion

SFontFile_2=Data\Fonts\ DarN_LG_Kingthings_Petrock_14.fnt SFontFile_3=Data\Fonts\ DarN_Kingthings_Petrock_16.fnt SFontFile_2=Data\Fonts\ DarN_Kingthings_Petrock_14.fnt SFontFile_1=Data\Fonts\ Kingthings_Regular.fnt Edit My Documents\My Games\Oblivion\Oblivion.ini to use the new fonts.Ĭhoose between the two font sizes (Large is just SLIGHTLY larger) Copy the desired fonts to Oblivion-Data-fontsĤ. DarNified Books_BP_BJ.esp requires bookplacing.esm to be active.ģ. You need the mod(s) for which the version is compatible previously installed. Copy/Activate the desired DarNified Books plugin from the custom_files directory.ĭarNified Books_BP_BJ.esp - Book Jackets & Book PlacementĭarNified Books_IO.esp - Intelligence OverhaulĭarNified Books_IO_BJ.esp - Intelligence Overhaul & Book Jackets

Fixing darnified ui oblivion install#

This will ensure a bug free clean install of 1.3.5.Ģ. If you are upgrading from a previous installation, there are some files you must delete (if you haven't already) before installing 1.3.5. You may want to back up your Videos folder first, in case you don't like Fritzdog's replacements. This also fixes tiling issues with the textures in the map and inventory screens, as thanks to the amazing work of Brumbek and belinda.

fixing darnified ui oblivion

It also includes a DarkUI-ified Main Menu Video and Map-Scroll Video by Fritzdog. It also contains Darkbirdy's DarkUI Loading Screens, and the Shivering Isles DarkUI Loading Screens by HTF. This package includes the whole of Darn's UI version 1.2.1, and all of DarkUI version 2.40. I have tested this pretty extensively myself, but if any bugs or things arise, or if any colors look off, tell me, and I'll look into it. I also worked out a couple of niggles and bugs, such as when you are over encumbered, now in the inventory, like in the container, only the current encumbrance is red, not the max and the current and the slash. For instance, when choosing a dialog option, the person's name is now more white than the dialog choices, so as to make it easier to discern between the person's name and the options. I've changed the colors of certain things in certain places that differ from the normal DarkUI, simply because the changes of Darn UI called for this. I worked my butt off changing the colors, fixing small bugs, and generally making a perfect DarkUI-ified Darn UI. ALRIGHT!!!! I DID IT!!!!!!! Here you go guys, I know how much you all ask Darn and Darkbirdy and god knows who else if theres a DarkUI version of Darns UI 1.2.1.









Fixing darnified ui oblivion